2018-09-05 - We are not Alone...
Version: 18-09-26
Posted by Steffen on 2018-09-05
With this upgrade we introduce numerous improvements. In game mechanics the most important changes are the fundamentals of a combat system. Once you've explored the blue flask (icon), bandit camps will pop up on your island. The straying bandits like to steal some goods when they are lying unguarded on a signpost.
You can defend yourself as soon as you have explored military (icon). From there you can build defense towers from where your guards will patrol. These will seize outcasts as soon as they are within reach.
You can conquer camps, which gives you a small reward if successful. In the immediate vicinity of a defense tower no new camp will appear.
In the last few weeks, we were overwhelmed with a flood of emails. We are really happy about every feedback and therefore we try to answer everybody, even if it takes a bit longer.
However, this also costs us a lot of time. In order to channel the feedback a little bit and perhaps also to stimulate one or the other discussion among you, we have set up a SubReddit. You can reach this via the button (icon) in the options. There you will also find a small FAQ. The SubReddit is currently the preferred way to tell us about bugs and issues.
We are looking forward to your feedback.
We also made adjustments in displaying banner advertising. This is done to meet the display policy of the ad network. Therefore, it will now take more space on the display.
In addition, we have hopefully fixed the following bugs:
- too steep mountain slopes which prevented selection
- fixed ware spending, if all near requesters are unreachable
- ad banner overlaps game buttons
We wish you a lot of fun
Andreas and Steffen